Bluffing computer? Computer strategies to the Perudo game
نویسندگان
چکیده
منابع مشابه
Analyzing Computer Game Strategies through Visual Techniques
The paper presents and analyzes an application that can emulate different types of strategy games and provide significant specifications as to how the strategy impacts the outcome of the player experience. This application is meant to be used as a tool both by game developers, which can use it to calibrate their products and also by the game players, who will want to use it as a means to improv...
متن کاملComputer Game Criticism: A Method for Computer Game Analysis
In this paper, we describe a method to analyse computer games. The analysis method is based on computer games in particular and not some kind of transfer from other fi eld or studies – even though of course it is inspired from other kinds of analysis methods from varying fi elds of studies. The method is based on seven different layers of the computer game: hardware, program code, functionality...
متن کاملControversies: Historicising the Computer Game
Games which involve historical topics have always been a staple of digital games, but at the same time they have often caused controversy and debate. This paper traces some of the pitfalls inherent to the creation of historical games, as well as trying to reach an understanding of how a history game can be defined. Throughout the paper, we investigate how some aspects of history can be problema...
متن کاملThe Beneficial or Harmful Effects of Computer Game Stress on Cognitive Functions of Players
Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of stress in players based on video game styles. Methods: A total of 80 players, aged 18 to 30 years, played four types of video games; Ru...
متن کاملThe prevalence of computer game addiction and related factors in adolescent boys of Gonabad in 2018
Background and Aim: Computer games are a kind of growing and attractive new communication technology. This has prompted researchers to study the effects of these games on users. This study aims to determine was performed the prevalence of computer game addiction and related factors in adolescent boys of Gonabad in 2018. Materials and Methods: In this cross-sectional descriptive-analytical stud...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Acta Universitatis Sapientiae, Informatica
سال: 2014
ISSN: 2066-7760
DOI: 10.2478/ausi-2014-0018